A experienced voice has spoken about Apple Vision Pro regarding its design and engineering. Hugo Barra was VP of virtual reality and head at Oculus from 2017 to 2021. He previously worked at Google as VP of Android and had a stint at Xiaomi as VP of global operations. He, without a doubt, is an authorized voice to be able to Evaluate the good and the bad regarding the mixed reality industry. For him it is a “north star” since the industry should aspire to something big.
Apple Vision Pro introduces augmented reality in a virtual reality headset
According to the opinion of Hugo Barra, connection to the real world is something no other device has come close to offering. He highlights that it was only “remotely” possible with augmented reality devices with physically transparent screens but very limited in other areas.
At the engineering level, he gives full credit for the integration of technologies, the interface is superior comparing them with other products on the market. In his opinion he also pointed out that the hardware necessary for the eye and hand tracking In virtual reality it has been around for more than a decade, It is special because it is a capacity that Apple used to unify everything in a “magical” way. The user interface is the most important achievement of Apple Vision Pro.
A product that resembles a developer kit
On the other hand, Hugo Barra makes a very interesting observation. He thinks this first version of Apple Vision Pro looks like a top of the line product like it was meant to be a developer kit. In its justification it indicates that those from Cupertino played it safe in terms of design, “something excessive that establishes a maximum level of what Apple wants to offer the public at a lower cost in the future.”
According to your experience, Apple’s latest flagship product could adapt to the market in 1 or 2 generations ahead given the “over-engineering” of the device both because of sensors and because it is an expensive product. Finally, he notes that “Apple’s relentless, uncompromising hardware madness is what made such a high-resolution display possible in a VR headset.” It could not be launched ahead of time both because of the micro-OLED displays and the chipset working behind it to offer quality energy efficiency.
Apple Vision Pro’s final approach was the right one, They could make a less heavy product but any attempt to do so would have caused immediate failure as it did not go with Apple’s design spirit., Hugo Barra stated in this publication that you can read in full.
As a curious fact, he was one of the few users who returned the Apple Vision Pro, justifying that it was not permissible to spend $4,000 as long as he was not an active developer.